Atomic Monks
WordWars
I made this game in 2003 using Visual Basic, of all things. It was partly in response to those who claimed you "can't make a real game" in that language and that C/C++ was the only real way to do it. (Spoiler, I cheated a bit by creating a C++ library for analyzing the board for the sake of performance.) I wanted to prove them wrong. It was also a game I wanted to play, so I made it.
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